Package edu.uky.ai.tic
You should start by running Main. This program plays some number
of games of Tic Tac Toe against two different kinds of bot. Initially, both
bots simply choose moves at random.
Your task is to built a more intelligent bot using adversarial game tree search techniques.
To save time, reduce Main.NUMBER_OF_GAMES to 10. Then fill in
the missing code from
MinMaxBot. MinMax
bot will expand the entire game tree before making its decision. This is
possible for a game as small as Tic Tac Toe, but it would not be possible
for larger games.
When you are done, change Main.getXBot() to return an instance
of your new MinMax bot. Now, player X should win or tie every game, but the
amount of work required to make decisions is incredibly high.
Now fill in the missing code from
AlphaBetaBot.
This bot uses a modified version of min max search that can prune large
portions of the game tree which are irrelevant to making the best decision.
When you are done, change Main.getXBot() to return an instance
of your new AlphaBeta bot. Player X should still win or tie every game, but
the amount of work required to make decisions will be much lower. You
should now be able to change Main.NUMBER_OF_GAMES back to 100.
-
Class Summary Class Description Game Plays a game of Tic Tac Toe and measures how many moves each player considers during the game.Main PlaysMain.NUMBER_OF_GAMESgames of Tic Tac Toe and reports the results.